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	<title>Comments on: Bokeh Effect in 3ds Max</title>
	<atom:link href="http://www.polygonblog.com/bokeh-effect/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.polygonblog.com/bokeh-effect/</link>
	<description>3ds Max tutorials, tips and inspiring renders</description>
	<lastBuildDate>Fri, 03 Feb 2012 08:37:16 +0000</lastBuildDate>
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	<item>
		<title>By: Fen</title>
		<link>http://www.polygonblog.com/bokeh-effect/comment-page-2/#comment-41905</link>
		<dc:creator>Fen</dc:creator>
		<pubDate>Fri, 20 Jan 2012 02:37:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.polygonblog.com/?p=377#comment-41905</guid>
		<description>hey. where can i find Glare??</description>
		<content:encoded><![CDATA[<p>hey. where can i find Glare??</p>
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	</item>
	<item>
		<title>By: DV</title>
		<link>http://www.polygonblog.com/bokeh-effect/comment-page-2/#comment-27885</link>
		<dc:creator>DV</dc:creator>
		<pubDate>Mon, 03 Oct 2011 07:58:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.polygonblog.com/?p=377#comment-27885</guid>
		<description>Hi, Does someone have bokeh.tif file? I&#039;m using Max Design 2012. Eveything perfectly done. But when redering it says bokeh.tif missing...</description>
		<content:encoded><![CDATA[<p>Hi, Does someone have bokeh.tif file? I&#8217;m using Max Design 2012. Eveything perfectly done. But when redering it says bokeh.tif missing&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ashwin</title>
		<link>http://www.polygonblog.com/bokeh-effect/comment-page-2/#comment-25434</link>
		<dc:creator>ashwin</dc:creator>
		<pubDate>Sun, 04 Sep 2011 10:07:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.polygonblog.com/?p=377#comment-25434</guid>
		<description>hello , i am so confused how to place super spray and how to create particles .. as u shown here .. i mean i am so confused in step 10 and 11 pls help .. me</description>
		<content:encoded><![CDATA[<p>hello , i am so confused how to place super spray and how to create particles .. as u shown here .. i mean i am so confused in step 10 and 11 pls help .. me</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: adrian</title>
		<link>http://www.polygonblog.com/bokeh-effect/comment-page-2/#comment-25164</link>
		<dc:creator>adrian</dc:creator>
		<pubDate>Wed, 31 Aug 2011 03:38:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.polygonblog.com/?p=377#comment-25164</guid>
		<description>gracias ya e entendido mejor este software</description>
		<content:encoded><![CDATA[<p>gracias ya e entendido mejor este software</p>
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	</item>
	<item>
		<title>By: Honeysuckle</title>
		<link>http://www.polygonblog.com/bokeh-effect/comment-page-1/#comment-23634</link>
		<dc:creator>Honeysuckle</dc:creator>
		<pubDate>Tue, 09 Aug 2011 11:17:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.polygonblog.com/?p=377#comment-23634</guid>
		<description>I was looking eveyrwrhee and this popped up like nothing!</description>
		<content:encoded><![CDATA[<p>I was looking eveyrwrhee and this popped up like nothing!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aca</title>
		<link>http://www.polygonblog.com/bokeh-effect/comment-page-2/#comment-22681</link>
		<dc:creator>Aca</dc:creator>
		<pubDate>Mon, 25 Jul 2011 20:11:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.polygonblog.com/?p=377#comment-22681</guid>
		<description>Hi, I have the same problem as ENS, but I use max 2011. Somebody could help us?</description>
		<content:encoded><![CDATA[<p>Hi, I have the same problem as ENS, but I use max 2011. Somebody could help us?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ENS</title>
		<link>http://www.polygonblog.com/bokeh-effect/comment-page-2/#comment-21301</link>
		<dc:creator>ENS</dc:creator>
		<pubDate>Fri, 08 Jul 2011 20:01:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.polygonblog.com/?p=377#comment-21301</guid>
		<description>Hi

great tutorial!
but I have a problem.

I get a sign saying &quot;Missing Map Files&quot;, and the file is &quot;Bokeh.tif&quot;. Anyone know where I can get?

I&#039;m using Max 2012

Regards!

p.s.: forgiveness for my bad English, I&#039;m using an online translator :S</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>great tutorial!<br />
but I have a problem.</p>
<p>I get a sign saying &#8220;Missing Map Files&#8221;, and the file is &#8220;Bokeh.tif&#8221;. Anyone know where I can get?</p>
<p>I&#8217;m using Max 2012</p>
<p>Regards!</p>
<p>p.s.: forgiveness for my bad English, I&#8217;m using an online translator :S</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Okomikeruko</title>
		<link>http://www.polygonblog.com/bokeh-effect/comment-page-2/#comment-19296</link>
		<dc:creator>Okomikeruko</dc:creator>
		<pubDate>Mon, 13 Jun 2011 03:22:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.polygonblog.com/?p=377#comment-19296</guid>
		<description>The &quot;Arch: DOF / bokeh&quot; lens shader is hidden in both 2009 and 2010 versions. Follow this previous post to unhide it.

pras says:
October 12, 2010 at 8:24 am

1. Open architectural_max.mi file using notepad. The location of this file is in Program Files \ Autodesk \ 3ds Max 2009 \ mentalray \ shaders_standard \ include
better backup this file first to be safe if there are mistakes.
2. Find the line of code like this:

gui “gui_mia_lens_bokeh” {control “Global” “Global” (“uiName” “Arch: DOF / bokeh”, “hidden”

in the text “hidden” add a # in front of it so that it becomes # “hidden”.
3. Save the file architectural_max.mi

restart your 3ds max, Now mia_lens_bokeh shader ready for use.</description>
		<content:encoded><![CDATA[<p>The &#8220;Arch: DOF / bokeh&#8221; lens shader is hidden in both 2009 and 2010 versions. Follow this previous post to unhide it.</p>
<p>pras says:<br />
October 12, 2010 at 8:24 am</p>
<p>1. Open architectural_max.mi file using notepad. The location of this file is in Program Files \ Autodesk \ 3ds Max 2009 \ mentalray \ shaders_standard \ include<br />
better backup this file first to be safe if there are mistakes.<br />
2. Find the line of code like this:</p>
<p>gui “gui_mia_lens_bokeh” {control “Global” “Global” (“uiName” “Arch: DOF / bokeh”, “hidden”</p>
<p>in the text “hidden” add a # in front of it so that it becomes # “hidden”.<br />
3. Save the file architectural_max.mi</p>
<p>restart your 3ds max, Now mia_lens_bokeh shader ready for use.</p>
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	</item>
	<item>
		<title>By: Okomikeruko</title>
		<link>http://www.polygonblog.com/bokeh-effect/comment-page-2/#comment-19295</link>
		<dc:creator>Okomikeruko</dc:creator>
		<pubDate>Mon, 13 Jun 2011 03:19:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.polygonblog.com/?p=377#comment-19295</guid>
		<description>The &quot;Pick Shape Object&quot; will be grayed out in the Create Tab, but should work once created and you go to the Modify Tab.</description>
		<content:encoded><![CDATA[<p>The &#8220;Pick Shape Object&#8221; will be grayed out in the Create Tab, but should work once created and you go to the Modify Tab.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: irishd00d</title>
		<link>http://www.polygonblog.com/bokeh-effect/comment-page-2/#comment-17574</link>
		<dc:creator>irishd00d</dc:creator>
		<pubDate>Sun, 15 May 2011 10:00:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.polygonblog.com/?p=377#comment-17574</guid>
		<description>Hi, great tutorial. But I can&#039;t get the &quot;Depth of Field / Bokeh&quot; it&#039;s not anywhere to be seen. I have 3ds2010 so it should be there..
Please help :)</description>
		<content:encoded><![CDATA[<p>Hi, great tutorial. But I can&#8217;t get the &#8220;Depth of Field / Bokeh&#8221; it&#8217;s not anywhere to be seen. I have 3ds2010 so it should be there..<br />
Please help <img src='http://www.polygonblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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