About

PolygonBlog is about:

  • 3ds Max tutorials
  • Texture packs
  • 3d render inspirations

At the moment I concentrate on 3ds Max and 3ds Max only. Furthermore, I’ll try to avoid using plugins (VRay, Real Flow etc.) in my tutorials. I’ll do my best to share something you can create with just 3ds Max. My approach to 3D is less scientific and more practical, so I’ll give you clear examples how to create stuff in practice rather than explaining all the math behind the tools.

If you would like to get in touch, please use the contact form here.